Construction Anchor Handling Vessel SKANDI SKANSEN 3D model

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Construction Anchor Handling Vessel SKANDI SKANSEN 3D model

3D high resolution and fully detailed model of a multipurpose Construction Anchor Handling Vessel.
CAHV suited to deepwater mooring and filed installation operations. Operating capabilities a 250 t offshore
crane, “Safe Deck” manipulator crane system, a main
winch capacity of 500 t, a bollard pull of 361 t and an
in-built Schilling UHD work class ROV.

Overall length 107.6 m
Dead weight 8222 ton

Modeled correctly scaled from blueprints, enough detail for close-up renders.
Closed model, no holes or lost polygons. No double sided materials. Crystals have been modeled with volume for renderers like Arion or Maxwell.
Fully UV mapped.

NOTE: Ocean not included.

Texture map 4959 x 792 px.
Bump map 4959 x 792 px.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects16
Editable mesh16
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale0
Objects with Default names0
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )275.38 m / 66.24 m / 114.08 m
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
HookEditable Mesh
_nd_BoomEditable Mesh
DrumEditable Mesh
_nd_CylindEditable Mesh
MainBoomEditable Mesh
Hull5Editable Mesh
MainCraneEditable Mesh
Hull6Editable Mesh
Hull4Editable Mesh
Hull3Editable Mesh
MainPistonEditable Mesh
_nd_PistonEditable Mesh
HullEditable Mesh
MainCylindEditable Mesh
Hull2Editable Mesh
Hull7Editable Mesh
Texture files and paths
Textures2
Unique texture names2
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/LightWave_9.3/Objects/coches/3D_data/SkandiSkansen/Textures/
Textures
Skandibump
Skandihull
Materials
Materials14
Default material names13
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Material #222Multi/Sub-Object8
Material #244Multi/Sub-Object2
Material #189Multi/Sub-Object8
Material #255Multi/Sub-Object3
Material #266Multi/Sub-Object2
Material #233Multi/Sub-Object7
Material #288Multi/Sub-Object3
Material #277Multi/Sub-Object3
Material #299Multi/Sub-Object6
Material #310Multi/Sub-Object3
Material #178Multi/Sub-Object7
Material #211Multi/Sub-Object9
Material #200Multi/Sub-Object6
HullGlossStandard2
Geometry
Polygons537,936
Triangles537,936
Vertices291,443
3-sided polygons537,936
4-sided polygons0
5 and more-sided polygons0
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
016
Viewport Screenshots
Large c8ec82dc 0ba0 42d1 bbf9 ac0d5eb36728Large c07a4db8 7610 411c 86e3 4109b01e900fLarge 4a84da99 8264 4dbf 88f7 ad669e08c71cLarge 830b7567 7489 49f4 8036 63381ccbdf1bLarge ccb4390c 9499 44de 957b c083a00634b0Large 1411462c 9bec 4fd9 9f4a 87a361032bfcLarge bbd2f716 6a56 4971 8e37 315a1a87c971Large 15dc44cb eeb1 488f 93c8 c5f80afec7dcLarge dd31b9aa 4605 4d4e 8865 e000fba6f423

Comments

Tell the author what you think of this product!

cartnex wrote
cartnex
nice
osama123 wrote
osama123
good work
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Author:ArqArt3DArqArt3D
Buyer ratings: 38 positive / 1 negative
Designer response: 84% in 1.7h
Available formats
  • Softimage 3.5 (.hrc, .xsi) 13.1 MB
  • 3D Studio (.3ds) 6.64 MB
  • Lightwave 6 (.lwo, .lw, .lws) 7.23 MB
  • 3D Studio Max 9 (.max) 7.94 MB
  • Autodesk FBX (.fbx) 12.1 MB
  • OBJ (.obj) 9.96 MB
  • Alias/WaveFront Material (.mtl) 9.96 MB
More details
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • Geometry Polygon mesh
  • Polygons 538,000
  • Vertices 270,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Mixed
  • Plugins used No