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Photorealistic 3D model of Dirty Mining Truck, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, and games.etc
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed. -All textures and materials are tailored and applied for high quality render results. - Low Poly and optimized for using for games, films, commercials etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. -- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and ResolutionsPBR - Metallic and Specular Maps
- Basecolor (4096*4096) , (2048*2048) & (1080*1080)
- Diffuse (4096*4096) , (2048*2048) & (1080*1080)
- AO (4096*4096) , (2048*2048) & (1080*1080)
- Roughness (4096*4096) , (2048*2048) & (1080*1080)
- Glossiness (4096*4096) , (2048*2048) & (1080*1080)
- Metallic (4096*4096) , (2048*2048) & (1080*1080)
-Height (4096*4096) , (2048*2048) & (1080*1080)
- Specular (4096*4096) , (2048*2048) & (1080*1080)
- NormalDirectX (4096*4096) , (2048*2048) & (1080*1080)
- NormalOpenGl (4096*4096) , (2048*2048) & (1080*1080)
-Opacity Map (4096*4096) , (2048*2048) & (1080*1080)
Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096) , (2048*2048) & (1080*1080)
- MetallicSmoothness (4096*4096) , (2048*2048) & (1080*1080)
- SpecularSmoothness (4096*4096) , (2048*2048) & (1080*1080)
- Normal (4096*4096) , (2048*2048) & (1080*1080)
-Opacity Map (4096*4096) , (2048*2048) & (1080*1080)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096) , (2048*2048) & (1080*1080)
- MaskMap (4096*4096) , (2048*2048) & (1080*1080)
- Specular(4096*4096) , (2048*2048) & (1080*1080)
- Normal (4096*4096) , (2048*2048) & (1080*1080)
-Opacity Map (4096*4096) , (2048*2048) & (1080*1080)
V-Ray Metallic Textures
- BaseColor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)-Height (4096*4096)
-Opacity Map (4096*4096)
Maya Arnold AI Standard Textures
- BaseColor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)-Height (4096*4096)
-Opacity Map (4096*4096)
UE4 Packed
- Basecolor [4K] ,[2K], [1K]
- Normal [4K] ,[2K], [1K]
- OcclusionRoughnessMetallic [4K] ,[2K], [1K]
-Opacity Map [4K] ,[2K], [1K]
NOTE:Only Maya File is Properly RiggedOriginally created with Maya 2022 No 3rd party plugins are required.
PolyCount Without SubdivisionVertices - 20595Faces - 18925Tris - 30808
The units used in this project is,Unit System : MetricLength : MetersRotation : Degrees
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REVIEWS & COMMENTS
accuracy, and usability.
