Stylized planetary rover. Made in Blender 3D 4.4 (Cycles/Eevee materials). UV Layout maps and Image Textures resolutions: 2048x2048, 4096x4096. This model employs UDIM textures to enhance detail. Textured in Substance 3d painter.These textures were designed to be used with a subdivision surface modifier (The textures will not display correctly without it).
To open an OBJ file with textures, you need to place the OBJ file and the MTL file into the unpacked folder containing the PNG texture files. In Blender, you also need to set UDIM tiles instead of Single Image for each texture in the Shader Editor, and set the Color Space to Non-Color for all textures except Base Color.
*Polygonal (without Subdivision modifier): *
vertices — 40.555
faces – 38.425
triangles – 76.770
*File format: *
Blender 4.4 (including materials)
USDC (without textures and without Subdivision modifier)
FBX (without textures and without Subdivision modifier)
GLB (without textures and without Subdivision modifier)
OBJ (with textures and without Subdivision modifier)