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Yacht 3d Model
A High-Quality Photo Real model for a Yacht will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3d Max and rendered with 3d Max V-Ray.
--PRESENTATION VISUALS
All preview images were created with 3d Max Vray Renderer.
Ready to process.
Studio preview images were made with 3d max Vray.
Features:
-UVW Mapping of the object was created with RizomUV Lab.
- All objects are completely unwrapped without overlapping
- Model is fully textured in each Format
- Model's resolutions are optimized for polygon efficiency. (In 3ds Max, the Mesh-smooth function can be used to increase mesh resolution if necessary.
- High-quality polygonal model, correctly scaled for an accurate representation of the original object.
- No part-name confusion when importing several models into a scene.
- No cleaning up is necessary just drop your models into the scene and start rendering.
- Units: Centimeter
-Fbx and obj exported with textures (tested)
-No errors or missing files
-Objects are logically named for ease of scene management.
--AVAILABLE FILE FORMATS
1- 3d Max Vray Next 3,2
2- 3d Max Corona 4,1
3- C4d Vray 5
4- C4d Vray 3,70
5-C4d Corona 4,3
6- C4d Physical
7- Obj
8- Fbx.
--TEXTURES (PBR)
-All textures are created from original photos or drawings.
-PBR textures 4096X4096 pixels each material Contains
-There are also two different texture channel groups:
_BaseColor
_Metallic.png
_Roughness.png
_Height.png
_Normal.png
_Diffuse.png
_Specular.png
_Glossiness.png
_Normal.png
_Ior.png
---SUPPORT
Please let me know if there are any problems.
You will receive my full support if needed.All materials of the yacht were created with Adobe Substance3D Painter.If you need different texture formats, I will support you.I have listed the formats I can support below.
- Amazon Lumberyard
- Arnold AiStandard
- Arnold UDIM Legacy (AiStandard)
- Corona
- CryEngine
- Data 2
- KeyShot
- KeyShot
- Lens Studio
- Maxwell (Metallic Roughnes)
- Maxwell (Specular Glossines)
- Mesh Meps
- Non-PBR Specular Glossiness
- PBR Metallic Roughness
- PBR Metallic Roughness (folders or PSD group)
- PBR Metallic
- PBR Specular Glossiness
- PBR Specular Glossiness (converted fram Metallic Roughness)
- Redshift (rsMateriaI)
- Renderman (pxrDisney)
- Renderman (pxrSurtace]
- Shade 3D
- Spark AR Studio
- Unity HD Render Pipeline (Metallic Standard)
- Unity HD Render Pipeline (Specular)
- Unity Universal Render Pipeline (Metallic Standard)
- Unity Universal Render Pipeline (Specular)
- Unreal Engine 4 (Packed)
- Unreal Engine 4 SSS (Packed)
- Uray Next (Metallic Roughnes)
- Uray Next (Specular Glossines)
- Uray Next UDIM Legacy (Metallic Roughness)
REVIEWS & COMMENTS
accuracy, and usability.
