A Low Poly - high quality Carriage using PBR textures.
Formats included are .ma, .mb, .obj, .fbx, and .unitypackage. The unity package includes a demo scene and prefab.
Raw files included can be used for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps that use PBR materials. Renders for presentation were made in Marmoset Toolbag.
This Carriage asset uses real world scale. The Carriage has several parts that include the Body, Top, Front Wheel Base, and Brace. Each Wheel is a separate piece as well as Front wheels and Back wheels as a separate piece, just hide the extra wheels you don't need, or just delete those parts.
Each part is grouped in a logical way for easy rotation and editing. The pivots for each piece correspond to the rotation center for that part. For example, the center for the wheel rotation, or the Front wheel Base pivot is in the middle so you can rotate the brace and wheels.
This Carriage has several different color, normal and roughness textures you can mix and match to change the material definition. The material presets created with the asset are just some of the variations available and you can make your own changes with the Material ID map provided. The materials can also be swapped out per part to make even more variation of the look and feel of the carriage.
All textures use lossless .tga or .png file formats to keep quality
Carriage Texture resolution - 2048: 8 Albedo, 5 Normal, 7 Metallic/Gloss, 2 Ambient Occlusion, 1 Material ID
Carriage Tri count Total - 13,296
Inside the .unitypackage, there are Box Colliders assigned to the Carriage and Wheel Colliders assigned for each wheel.