Renard Grand Tourer 2012 3D model

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Renard Grand Tourer 2012 3D model

Renard Grand Tourer 2012

Made with 3ds Max 2010, using polygonal surfaces. Most polygons are quads. The geometry can be further smoothed if that is needed.

The monocoque chassis is UVW mapped to achieve an adequate distribution of the carbon fiber pattern, and the painted part of the chassis has its own material The color can be easily changed.

Formats included:

.MAX 2010 (Default scanline)
.MAX 2010 (VRay 1.5)
.MAX 2010 (Brazil R/S)
.3DS
.C4D
.OBJ
.FBX

Enjoy!

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects64
Editable poly58
Editable mesh2
Edit poly1
Standard primitives1
Shapes2
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale52
Objects with Default names13
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )28961.15 cm / 68099.007 cm / 41382.88 cm
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
brake discs FEditable Poly
radiatorEditable Poly
engine topperEditable Poly
lamp_bEditable Poly
steering axleEditable Poly
inlet manifold01Editable Poly
engine blockEditable Poly
footpegsEditable Poly
handlebarsEditable Mesh
brake calipers_fEditable Poly
swingarmEditable Poly
drive shaftStandard Primitives
cylinder headsEditable Poly
brakedischolders01Editable Poly
axleF01Editable Poly
mudguard_fEditable Poly
exhaustEditable Poly
hand controls LEditable Poly
front suspensionEditable Poly
foot leversEditable Poly
View all 64 objects
Texture files and paths
Textures5
Unique texture names5
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/Users/Gonzalo/3d/bikes/01MODELOS/Renard Grand Tourer 2012/
Textures
Materials
Materials50
Default material names25
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
lampglassStandard0
Material #400Multi/Sub-Object0
carbon fiberStandard1
chromeStandard0
Material #282Multi/Sub-Object0
Material #2658Multi/Sub-Object0
blackpaintStandard0
Material #2497Multi/Sub-Object0
Material #563Multi/Sub-Object0
medium black paintStandard0
Material #2750Multi/Sub-Object1
Material #355Multi/Sub-Object0
plasticStandard0
emblemStandard1
09 - DefaultStandard0
medium grey paintStandard0
glassStandard0
Material #401Standard0
speedometerStandard1
Material #457Multi/Sub-Object0
View all 50 materials
Geometry
Polygons126,695
Triangles280,494
Vertices143,854
3-sided polygons6,252
4-sided polygons116,978
5 and more-sided polygons3,465
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
064
Viewport Screenshots

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Author:gonzo-3dgonzo-3d
Designer response: 85% in 4.7h
Available formats
  • 3D Studio (.3ds) 3.93 MB
  • Cinema 4D r12 (.c4d) 6.58 MB
    Version: r12, Renderer: Default
  • OBJ (.obj) 5.85 MB
  • Alias/WaveFront Material (.mtl) 5.85 MB
  • Truevision (.tga) 5.85 MB
  • 3ds Max(.max) (3 files) -
    Version: 2010, Renderer: Default (Scanline)
    Version: 2010, Renderer: Brazil
    Version: 2010, Renderer: V-Ray
  • Autodesk FBX (.fbx) 10.6 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2013-03-15
  • Model ID#11321
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 132,500
  • Vertices 143,800
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No