DESCRIPTION

Lost Monastery Ruins contains 91 modular assets, including: towers, tower bridges, cliffs (with vertex paint shader and adjustable texture shader), basalt columns, grass, flowers, wood planks, rocks, ground pebbles, two water shaders with vertex wave animation, decals and a two fog types. Everything was designed to fit together quite nicely. Ideal for realistic games as well as fantasy. Inspired by Sazava monastery.

Technical DetailsFeatures:

91 modular meshes collection of multi-functional shaders 2 example blueprints to show how to assemble the towersvolume fogTexture Sizes:

1 6000 x 3000 (Sky) 97 4096 x 4096 14 2048 x 20481 1024 x 20487 1024 x 10241 720 x 7203 512 x 512Collision: Yes, generated

Vertex Count: 12 to 27,508

LODs: Yes (generated)

Number of Meshes: 91

Number of Materials and Material Instances: 75

Number of Textures: 124

Supported Development Platforms: Desktop, Console, VR

Supported Target Build Platforms: Desktop, Console, VR

Important/Additional Notes: Build to proper scale, should you wish to optimize the scene and use it for VR. If you wish to increase performance, I recommend disabling Planar Reflections, switch to Forward Rendering and merging scatter assets to clumps.

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Sharurs Lost Monastery Ruins Unreal Engine Low-poly 3D model

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Size: 3.39 GB
4.22.1
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