DESCRIPTION

My latest portfolio piece - the MonoDrone - was created in Blender using high-poly to low-poly modelling techniques, then procedurally textured, rigged and animated.

The design began as a hybrid transformable unmanned vehicle that could be used as a reconnaissance drone to seek out and spy on enemies. As the design progressed I decided to incorporate a large weapons system to the front, comprised of four belt fed machine guns, and a powerful rocket. Balanced on the back with four chaff / smoke grenade launchers for defensive manoeuvres. The MonoDrone can convert while in motion to enable inescapable remote tracking of targets.

I procedurally textured the MonoDrone in Blender and wanted to give it a futuristic sci-fi aesthetic, I used a glowing coloured glass set-up for the eyes on the front of the drone, which were originally going to be fitted to the main body, but I decided to have them molded to the wings and cut out of the main body as it would look better when open. I went with a three propellor design as I wanted it to look more robust than a standard toy drone, it's intended scale is aproximately 1.2m tall with a 3m wing-span.

The model is provided in the formats: .blend .fbx .obj

With 4k PBR maps for Diffuse / Metal / Roughness / Normal. For convenience I have included the procedural setup for the lights as is as well as the mask.

The model is rigged.

The model has: 28,878 polys 29,734 verts

The provided version is with the orange body, alternative colour renders are for demonstration purposes, but can be provided at request.

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8sianDude
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MonoDrone 3D model

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Native file format
BLEND2 files
Size: 38.3 MB
Cycles 3.3.1 | 3.3.1
Cycles 3.3.1 | 3.3.1
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OBJ
OBJ | 2 files<br />Version: 3.3.1<br />File Size: 3.94 MB
FBX
Autodesk FBX<br />Version: 3.3.1<br />File Size: 1.75 MB
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/ 29732 vertices
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