Komatsu PC200 excavator 3D model

Komatsu PC200 excavator

  • Rigged using skin modifier with bone & helper dummy
  • IK & lookat setup used for hydraulics & arm movement (.max version)
  • .FBX version is rigged but no IK & lookat setup
  • 2048x2048 diffuse texture
  • includes plain texture set (no brand & paint)


  • not 100% actual representation of the PC200 model & scale
  • not suitable if you're looking for blueprint-precision product of the PC200
  • no cockpit detail
  • caterpillar track can only be animated using 3dsMax Path Deform modifier (no track rig on the .fbx and .obj model)

Additional notes :

  • The arm is fixed by IK solver, so you just need to move around the helper (green box) named HelperArm.
  • To rotate the upper body, select theb_body helper its also have a fixed axis.
  • To properly animate the tire/caterpillar track :

    1. Rotate the b_frontDrive helper according to your moving speed, 2. Select each the left/right track object (don't select both), then go to the modify tab, and in the path deform modifier> animate the percent amount according to your desired speed.

note : if you want more custom animation, you should right click> unhide all, the delete any Helper and IK chain, then just move around the bones)

    Item Rating10
    Komatsu PC200 excavator
    Editorial License
    (3 reviews)
    Response 50% in 28.5h
    3D model formats
    • Textures -
    • OBJ (.obj, .mtl) (2 files)-
    • 3D Studio (.3ds) (2 files)-
    • Autodesk FBX (.fbx) (2 files)-
    • 3ds Max (.max) (2 files)-Version: 2016Version: 2016
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-04-20
    • Model ID#886112
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 27,384
    • Vertices 41,009
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Unknown
    • Plugins used