DESCRIPTION

Low Poly Bulldozer 3D Model – Game Ready & Fully Textured

Bring rugged realism to your game or simulation with this high-quality low poly bulldozer model. Designed for optimal performance, this asset is UV unwrapped, fully textured, and ready to drop into any real-time engine or project.

Clean Topology: Only 5,203 vertices for excellent performance in games, AR/VR, and mobile apps.

Detailed UV Mapping: Includes 9,777 UVs with non-overlapping layout for efficient texturing.

PBR Textures Included: Professionally textured with realistic dirt and metal wear – perfect for construction, mining, or industrial scenes.

Formats Available: (Add your formats here: e.g. FBX, OBJ, Blend...)

Optimized for Unity, Unreal, and more

Whether you're building a construction sim, a post-apocalyptic world, or a low-poly animation, this bulldozer is ready to roll!

If you have any Questions or inquire just feel free to DM

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Bulldozer Low poly 3d Model Low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 1.19 MB
OTHER
Other<br />File Size: 87 MB
FBX
Autodesk FBX<br />File Size: 1.21 MB
MA
Autodesk Maya | 2 files<br />File Size: 4.85 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
5203 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
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