3D model of a forestry machine, designed as a Mid Poly model, is ideal for use in both rendering engines and real-time environments, as it achieves a balance between visual quality and efficiency in the performance. The model represents a complete and detailed forestry machine, with all its main components accurately modeled. From the operator's cabin to the crane arms and cutting blades, every part is designed with attention to detail to closely reflect the appearance and functionality of a real forestry machine. The model is composed of a moderate number of polygons, ensuring a good balance between visual quality and performance efficiency. Optimization techniques have been used to keep the number of polygons within an appropriate range, allowing for smooth performance in both rendering engines and real-time environments. High quality textures have been applied to improve the visual appearance of the model. This includes textures for details such as machine paint, metal surfaces, tires, cockpit controls, and other components. Textures have been optimized to balance visual quality with performance, ensuring the model looks realistic without compromising real-time performance. To add even more detail and realism to the model, normal maps and ambient occlusion maps have been created and applied. These maps are used to simulate small surface details, such as roughness, cracks, and dirt, which add depth and realism to the model without significantly increasing the polygon load.