DESCRIPTION

This is a subdiv ready model, made with PBR textures.

It is made with the highes quality and attention to realism.

Poly Count: 12k faces Poly count: 30k faces Texture resolution: 4096 x 4096

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hdpoly
hdpolyCommunity member
This user is part of the CGTrader community
good job.
subject
subjectCommunity member
This user is part of the CGTrader community
good
3d-apxumekmop
3d-apxumekmopCommunity member
This user is part of the CGTrader community
cool
3Dworker
3DworkerCommunity member
This user is part of the CGTrader community
nice
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Winter Snow Man I PBR Model 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 31 MB
FBX
Autodesk FBX<br />File Size: 31 MB
DAE
Collada<br />File Size: 31 MB
MA
Autodesk Maya<br />File Size: 31 MB
MAX
Autodesk 3ds Max<br />File Size: 31 MB
BLEND
Blender<br />File Size: 31 MB
TEXTURES
Textures<br />File Size: 31 MB
GLTF
glTF<br />File Size: 31 MB
USDZ
USDZ<br />File Size: 31 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
14000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 14000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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