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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A detailed wicker basket modelled in Autodesk Maya, fully UV unwrapped and textured in Substance Painter for realistic results. The geometry is clean and optimized for smooth workflow in rendering or game environments.
Modeling: Created in Maya with clean topology and proper edge flow. The basket features woven wicker patterns carefully shaped for realism.
UV Unwrap: Fully unwrapped with non-overlapping UVs, ensuring textures are applied without stretching or distortion.
Texturing: Hand-painted in Substance Painter with realistic PBR textures (Base Color, Roughness, Normal, Height, and Metallic). The wicker material has natural variations in tone, roughness, and subtle wear for authenticity.
File Includes:
Maya source file (.ma/.mb)
FBX/OBJ export
2kPBR Texture Maps from Substance Painter
Perfect for interior design renders, product visualization, or game props.