A lowpoly stylized book with an ancient / aztec look to it
Lowpoly and uvs done in maya, Highpoly sculpted in zbrush. Highpoly from zbrush and lowpoly from maya imported into substance painter and highpoly baked onto lowpoly mesh for a lowpoly, gameready asset with a higher poly look to it. Lastly textured in substance painter also.
Texture maps, 2048 x 2048BasecolorEmissionheight included but not usedambient occlusionnormalroughness metallic
Feel free to message me if there is anything wrong or if you have any questions