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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
StageTek staging.mtl OBJ (.obj, .mtl) 2022
StageTek staging.fbx Autodesk FBX (.fbx) 2022
Native StageTek staging texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native StageTek staging texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
StageTek staging animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native StageTek staging.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
StageTek staging texture.bip KeyShot (.bip, .ksp)10.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
StageTek staging animation.210.mov KeyShot (.bip, .ksp) 10.0
StageTek staging.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 13486
Edges : 26244
Faces : 13122
Tris : 26244
Uvs : 19151
This model can be used for video and game assets