Two variants of old, worn rope coils
Model files:
Set of 2K PBR textures - diffuse, roughness, (OpenGL and DirectX) normal, ambient occlusion + packed Unreal Engine - occlusion, metallic, roughness map.
polycount:
RopeCoil1: 1898 triangles
RopeCoil2: 3264 triangles
||| If you liked this one - don't forget to check my other models :) |||