
TimAsk
Great work!
1168 trisModel made in Blender, deployed in RizomUV.Textures in Substance Painter.3 FBX files: low-poly and high-poly versions of the model, as well as the assembled model with pivots in the lower position, for export to the game engine.There are three cards: Albedo, Roughness, NormaEverything in 4K resolutionTexture resolution (texel) on the main surfaces was 350-360 pixels/cmAll names, phone numbers, barcodes, and email have been changed.