DESCRIPTION

Elder Magic Wand is a three-dimensional model of The Elder Wand, which was one of three magical objects that made up the fabled Deathly Hallows, along with the Resurrection Stone and the Cloak of Invisibility. The Elder Magic Wand is one of the three legendary objects that constitute the fabled Deathly Hallows in the Harry Potter series by J.K. Rowling. Also known as the Elder Wand, it is renowned for its immense power and is said to be unbeatable in wizard duels. According to the series, the Elder Wand was made from elder wood and contained a Thestral tail hair core.For fantasy props, cartoon props, comics books, computer game development, cartoon objects, casual art objects, tale style imaginary items, RPG games, video game business, fantasy theme equipment, cartoon art accessories, and fantasy computer video games promotional projects.Elder Magic Wand is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2014 and rendered with V-Ray. Renders have no postprocessing!

Hope you like it!

Features:

  • High quality polygonal model, has real dimensions. Easy to merge into your scene.
  • Units: cm
  • The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
  • All the objects come with complete UVs
  • All textures and materials are included and mapped. (All colors can be easily modified.)
  • All objects are logically named and grouped for ease of objects selection and scene management.
  • No part-name confusion when importing several models into a scene.
  • No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
  • No special plugin needed to open scene.

File Formats:

  • 3ds Max 2014 V - Ray and standard materials scenes
  • Blender 2.8 Eevee materials scene
  • Maya 2016 V-Ray, Hardware and Redshift materials scenes
  • Cinema 4D R17 V-Ray and Standard materials scene
  • Modo 10.2 Standard materials scene
  • OBJ, 3DS, FBX (Multi Formats)*****

Textures Formats:

  • 6 png (4096X4096)

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Elder Magic Wand 3D model

Royalty Free License (no AI)
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Native file format
MAX4 files
Size: 52.5 MB
Corona 3
3.6 | 2014
Mental Ray
Default (Scanline)
Exchange formats
BLEND
Blender<br />Version: 2.8 - Renderer: Default<br />File Size: 113 KB
OBJ
OBJ<br />File Size: 32 KB
FBX
Autodesk FBX<br />File Size: 60.1 KB
C4D
Cinema 4D | 2 files<br />Version: R23 - Renderer: V-Ray 5<br />Version: R17 - Renderer: Default<br />File Size: 280 KB
MA
Autodesk Maya | 3 files<br />Renderer: Redshift 2.5.40<br />Renderer: V-Ray 3.10.01<br />Version: 2016 - Renderer: Default<br />File Size: 172 KB
LXO
Modo<br />Version: 10.2<br />File Size: 62.4 KB
3DS
3D Studio<br />File Size: 48.5 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
904 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 906 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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