This project was made with the intention of making a style of clothing commonly used by girls available for games. This is a Unreal Engine Project zip, rigged to the metahuman (Female,Tall,Normalweight) mannequin and ready for use.
Disclaimer
Dresswear clothing designed for Metahuman skeleton type: Female Tall Normalweight.
Outfit Skeletal Meshes:
There are multiple material variations for each mesh and most can be color customized in the Material Instance.
Outfit Materials:
Tulle, Cotton, Organza, Silk, Vinyl, Lace, Trim Lace Ribbons, Knit.
Features:
Number of Unique Meshes: 11
Collision: Yes / Physics Assets
Vertex Count: 200K - 400K
LODs: No
Number of Materials and Material Instances: 36 Material Instances and 41 Materials
Number of Textures: 80 Textures
Texture Resolutions: 4096x4096
Supported Development Platforms: