This 3d character was created for multi-purpose use: games, rigging and animation, can be dressed with different clothes. Model has mouth bag with teeth and tongue.
Topology optimized for games and animation.
Character consists of different object, so they can be easily replaced or removed.
The model was put in a pose for presentation. Character is not rigged.
Character's polycount (with gun) : 17456 polys; 16258 verts;
pbr textures (Roughness/Metallic) + AO;
marmoset toolbag scene;
3d model has UVs
Contact me if you have any questions. Cheers!