3D model of a historical book, perfect for enhancing the authenticity and depth of your games, cartoons, and films. This high-quality model is designed to bring a touch of historical realism to your creative projects.
3D model of the book is compatible with all popular programs: Maya, Blender, Cinema4d, Unreal Engine, Unity.
Please, see the provided video to see the animation of book.
The size of the 3d model of the book can be changed in real time by simply changing the scale - Book_Root_Bone!!!
3 textures in 4K resolution are included: Diffuse, Normal, Height.UV - each sheet is located in the same coordinates!UVs are non-overlapping and unwrapped in 0-1 range.
The geometry has several separate objects:Cover, static pages, dynamic pages (11 pieces!).Thanks to a small number of control controllers, you can animate both a pack of pages at once, and each one separately!
Thanks to the convenient location of the book elements on texture coordinates, you can easily change the texture to any one you like.
All layers are conveniently named - you can easily figure out the 3ds max file!
After watching the video, you will be able to see both the topology of the model and the ease of controlling animation controllers!
The attached file formats will load into any 3D programs or game engines without any problems!