Procedural Mossy Tree Bark Shader - PBR Nature Texture

Procedural Mossy Tree Bark Shader - PBR Nature Texture Texture

Description
Procedural Mossy Tree Bark Shader – Customizable, PBR-Ready, and Seamless

Achieve unmatched realism for your natural 3D environments with this Procedural Mossy Tree Bark Shader, a fully node-based, highly adjustable shader designed to replicate the intricate details of real moss-covered bark. Every groove, crack, and patch of moss has been procedurally generated to ensure maximum flexibility and infinite resolution.

Crafted entirely in Blender v4.2.2 and rendered using the Cycles Render Engine, this shader allows complete artistic freedom – from fine-tuning moss coverage to altering bark surface weathering – all without relying on external texture maps. Whether your project is a cinematic forest scene, an open-world game, or a realistic architectural visualization, this shader will seamlessly integrate into your workflow.

Main Highlights and Features
  1. Fully Procedural Node-Based Shader
  • Created from scratch inside Blender’s Shader Editor.
  • No image textures required – entirely procedurally generated.
  • Adjustable controls for moss density, bark roughness, color variations, and micro details.
  • Delivers sharp details even in extreme close-up renders.
  • Compatible with both realistic and stylized nature scenes.
  • Works perfectly for trees, logs, stumps, and other wood-based props.
  1. Customizable Moss Growth and Surface Variation
  • Independent moss coverage control for different bark sections.
  • Adjustable surface roughness for dry or wet bark effects.
  • Color blending to match seasonal changes (green moss, dry moss, autumn tones).
  • Procedural pattern scaling for different tree species.
  • Micro surface displacement for added realism in light and shadow play.
  1. Physically-Based Rendering (PBR) Ready
  • Realistic lighting, shadows, and reflections.
  • Works perfectly with HDRI-based lighting and environment maps.
  • Balanced shader nodes for optimized performance in both offline and real-time engines.
  • Accurate physical response for depth, glossiness, and surface variation.
  1. Seamless, Tiling Shader System
  • Infinite repeat without visible seams or artifacts.
  • Suitable for covering vast landscapes or close-up hero assets.
  • No visible texture stretching even on cylindrical or irregular shapes.
Technical Details
  • Software Version: Blender v4.2.2
  • Render Engine: Cycles (optimized for realism)
  • Vertices Count: 1,384
  • Polygons Count: 1,385
  • Geometry: Clean topology with optimized mesh for demonstrations.
  • File Formats: .blend, .fbx, .obj, .stl
  • UV Mapping: Procedural (no unwrap required)
  • Source Included: HDRI lighting setup for accurate previews
Creative Use Cases
  • Realistic forest scenes for film or cinematics.
  • Open-world or stylized game environments.
  • Nature props for architectural visualizations.
  • Procedural shader learning and practice for Blender artists.
  • Organic asset detailing for concept art and 3D printing previews.
Advantages of Procedural Textures Over Image Textures
  • Infinite Resolution: No pixelation, even at extreme zoom levels.
  • Non-Repetitive Patterns: Procedural generation avoids tiling artifacts.
  • Highly Customizable: Adjust any parameter instantly without editing external files.
  • Optimized Workflow: No need for heavy texture files – lighter project size.
  • Reusability: Easily adapt for multiple projects and assets.
Why This Model?

This shader is more than just a texture – it’s a complete procedural material system designed to deliver premium visual fidelity without sacrificing flexibility or performance. With adjustable moss growth, color control, and infinite scaling, it adapts to any environment or art style you need.

While traditional image-based textures lock you into fixed resolutions and patterns, this shader gives you true freedom – you decide the density, color, and surface weathering in real-time. The result is a natural, authentic look that will hold up in both close-up renders and expansive landscapes.

Whether you are a professional artist looking for production-ready assets, a game developer optimizing for performance, or a beginner learning the power of procedural workflows, this shader will provide a solid, future-proof solution for all your nature-based projects.

Item rating
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Procedural Mossy Tree Bark Shader - PBR Nature Texture
$9.99
 
Royalty Free License 
Procedural Mossy Tree Bark Shader - PBR Nature Texture
$9.99
 
Royalty Free License 
Response 50% in 5.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering

3D Model formats

Format limitations
  • Blender (.blend) (3 files)42.9 MBVersion: 4.2.2Renderer: Cycles 4.2.2Version: 4.2.2Renderer: Cycles 4.2.2Version: 4.2.2Renderer: Cycles 4.2.2
  • Autodesk FBX (.fbx) (2 files)40.7 MB
  • OBJ (.obj, .mtl) (3 files)40.8 MB
  • Stereolithography (.stl) (2 files)40.8 MB
  • PNG (.png)40.6 MB
  • Other 1.16 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 1,984
  • Vertices 1,986
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2024-11-24
  • Model ID#5664576
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