Texturing a Pilot Helmet in Substance Painter

Texturing a Pilot Helmet in Substance Painter Texture

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Texturing a pilot helmet Another tutorial is out folks! It's about creating super detail metal in substance painter for a pilot model which comes from this Base-Mesh collection: https://www.artstation.com/a/33430540

I tried to show the concepts l, techniques, and the efficient ways to reach out the good results in a substance painter!! Don't forget to like and subscribe and share your mind in the comments section.

Our Artstation Blog : https://www.artstation.com/a/616780 Be creative!

Item rating
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Texturing a Pilot Helmet in Substance Painter
$8.00
 
Editorial No Ai License 
Texturing a Pilot Helmet in Substance Painter
$8.00
 
Editorial No Ai License 
Response 32% in 48.0h

3D Model formats

Format limitations

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2025-04-19
  • Model ID#6057255
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