100 Tileable Displacement And Alpha Patterns Part 2

100 Tileable Displacement And Alpha Patterns Part 2 Texture

WHAT'S INCLUDED IN THIS PACK

  • 100 Tileable Displacement/Alpha Patterns Part 2
  • Displacement Maps - 4096 x 4096 - TIF Format - 16 Bit
  • Normal Maps - 4096 x 4096 - PNG Format - 16 Bit
  • Displacement Pattern Brush For Zbrush - Allows You To Sculpt Using The Displacement Patterns As Alphas

PROMO VIDEO PART 2: https://youtu.be/hWi3x9xT6B0

10 CATEGORIES OF DISPLACEMENT

  • Abstract, Artistic And Combined
  • Art Deco
  • Diamond/Studded
  • Fabric
  • Geosphere
  • Hex
  • Organic
  • Reaction Diffusion
  • Scales
  • Tribal

GET THE MOST OUT OF THIS DISPLACEMENT/ALPHA PACK

Every displacement map has been created as a 16-bit tif to ensure high quality displacement results. All Normal Maps were saved at 16-bit depth to preserve the high quality. This means there will be no artifacts visible when using normal maps.

These displacement patterns are useful for quickly detailing simple geometry or adding more complex surface detail to your 3D models.

Enjoy!

COMMERCIAL USE

This product can be used commercially on any project. Please do not repackage, share or resell this content.

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100 Tileable Displacement And Alpha Patterns Part 2
$8.00
 
Royalty Free License 
100 Tileable Displacement And Alpha Patterns Part 2
$8.00
 
Royalty Free License 
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3D Model formats

Format limitations
  • Textures 5.04 GB
  • PDF (.pdf)1.51 GB
  • Zbrush (.ztl, .zbp)10.8 MB

3D Model details

  • Publish date2019-05-16
  • Model ID#1983568
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 0
  • Vertices -
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
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