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Achieve gritty, story‑rich surfaces with this Worn Checkerboard Floor Tiles PBR texture, combining black and taupe squares with scuffs, stains, and softened edges that read convincingly in close‑ups for archviz and games. The pack provides calibrated 4K seamless maps: Albedo/BaseColor, Normal (OpenGL), Roughness, Ambient Occlusion, and 16‑bit Height/Displacement to deliver crisp grout recess, chipped corners, and accumulated grime that catches specular at grazing angles. Roughness is tuned for a matte, dusty feel; lower it for a waxed vintage diner look or increase for abandoned industrial scenes, while Height supports parallax or true displacement for hero shots. Ready for Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, V‑Ray, and Corona with straightforward node hookups and real‑world scale notes for consistent tiling across large floors. Ideal for cafes, metro stations, workshops, corridors, and noir or retro environments needing a moody checkerboard aesthetic. License covers personal and commercial use within derived works; raw texture redistribution is not allowed. Includes preview renders and recommended displacement/parallax settings for offline and real‑tim
Key features
4K seamless PBR set: Albedo, Normal, Roughness, AO, 16‑bit Height for clean microdetail and flexible shading.
Authentic checkerboard wear: softened edges, light chips, grime and grout depth for photoreal close‑ups.
Engine‑ready workflows validated for Blender, Unreal, Unity, V‑Ray, and Corona with simple node setups.
Neutral black/taupe palette that grades easily for retro diners, stations, workshops, and corridors.
REVIEWS & COMMENTS
accuracy, and usability.
