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A tactile waffle weave cotton material in bright golden yellow, featuring a defined 3D honeycomb grid for towels, robes, bath mats, kitchen linens, and cozy product styling in games and archviz. The 4K seamless set captures both the dimensional geometry and soft, diffused highlight roll‑off so close‑ups read invitingly textured while tiling remains unobtrusive on large throws, bedding, and cloth simulations. Calibrated for metal/rough PBR, maps include a balanced BaseColor, Roughness tuned for washed cotton, Normal and Height for weave sculpting, and Ambient Occlusion to accentuate cavities for realistic depth. Works flawlessly in Blender, Unreal, Unity HDRP/URP, 3ds Max, Maya, and Substance tools, delivering consistent shading under HDRI, studio, and ambient light with minimal node edits for both real‑time and high‑end outputs. Perfect for bathroom scenes, spas, Scandinavian interiors, kitchen accents, and textile product renders where structure and loft immediately signal comfort, warmth, and practicality. Adjust roughness or play with scale for softer bedding or crisp mats, and modulate BaseColor for pastel, neutral, or vivid palettes while always preserving grid fidelity and realism.
Included mapsBaseColor, Roughness, Normal, Height/Displacement, Ambient Occlusion (PNG, 4096×4096, seamless/tileable).
REVIEWS & COMMENTS
accuracy, and usability.
