DESCRIPTION

Many thanks for taking a look at my work!

I make high and low poly models and scenes. I also make materials, textures and other useful node setups etc.My primary tool of choice is Blender, however I also have many years experience with Maya, 3DS Max and Lightave 3d.

About this model:

  • 1 sample mesh/scene with 1 PBR Material setup.
  • Includes native Blender file.
  • Only quads and tris, no N-Gons.
  • Non-overlapping UV's.
  • 2048 texture resolution.
  • Sub-D friendly low poly mesh.
  • Uses heightmap for displacement.

Texture maps: (.jpg)

  • Base Colour.
  • Roughness.
  • Displacement.
  • Normal map (Both openGL and DirectX).
  • Ambient Occlusion.

Want this customised?

If this model/material is not quite what you are looking for or you need something adding or changing then please get in touch.

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Tarmac and cobble stone ground material and textures Texture

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Native file format
BLEND
Size: 27.7 MB
Renderer: Cycles | 2.79 | 2.79
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
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