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This asset recreates a traditional blue‑and‑white Talavera ceramic with entwined floral scrolls, a central cross medallion, and rounded raised lines typical of Puebla/Dolores craftsmanship. Files follow marketplace guidance—square, power‑of‑two resolutions with one texture per type—so materials import reliably and render consistently across engines. Ideal for backsplashes, cafés, boutique walls, and stylized game scenes needing elegant colonial/Moorish‑influenced ornament and crisp tiling.
What’s included
4096×4096 PNG maps: Base Color (sRGB), Normal OpenGL, Roughness, Ambient Occlusion, 16‑bit Height/Displacement; plus 2048×2048 versions.
Seamless tiling with calibrated roughness and AO to reproduce glossy glaze and recess shading; height suitable for parallax or micro‑displacement.
Organized structure and clear filenames for quick import across DCCs and engines.
Technical notes
Recommended stack: Base Color + Normal + Roughness + AO; enable Height for parallax/displacement; flip green channel if targeting DirectX normals.
Listing best practices: concise 100–150 word description, multiple high‑quality previews, and targeted tags for search performance.
REVIEWS & COMMENTS
accuracy, and usability.
