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A seamless, tileable ashlar stone block PBR texture featuring hand‑cut faces, softened arris edges, and subtle color variation for authentic masonry depth at close range. Delivered as calibrated 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—ready for Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools with neutral, shadow‑free albedo. The height map supports parallax or tessellation to push block relief and recessed joints, while tuned roughness captures dusty mineral grain with occasional smoother wear for wet or dry looks. UV‑friendly and non‑directional, it tiles cleanly for castles, courtyards, old town streets, historical walls, and fantasy environments, and layers well with decals like moss, leaks, or signage. Optimized PNG/TIFF with clear naming and suggested normal/displacement values for fast setup across engines; licensed for use in games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
