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This Mossy Granite Setts PBR set captures hand‑split stone cubes set in compacted soil with organic moss growth and leaf debris embedded between joints for rich, grounded realism. Coarse split faces, rounded corners, and height variation read convincingly in hero close‑ups, while the neutral gray granite color grades cleanly for plazas, alleys, courtyards, and heritage sites. Delivered as seamless 4K maps—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—tuned for PBR in Blender, Unreal, Unity, 3ds Max, and Maya. Real‑world scale and clean tiling support vast ground coverage; use Parallax or true Displacement to deepen joints and emphasize moss piles in cinematics. Roughness is balanced for a dry stone look; lower values create rain‑darkened glints on peaks, higher values keep a dusty, matte cobble. Optimized PNG/TIFF textures preserve sharp micro‑grain with efficient memory, and preview renders are included for fast look‑dev in archviz and games.
REVIEWS & COMMENTS
accuracy, and usability.
