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This asset features a seamless blue‑grey breccia marble texture with fragmented stone pieces stitched by delicate bronze/gold veins, delivering a dramatic premium look. The PBR‑ready set is calibrated for consistent results across major DCCs and real‑time engines for floors, feature walls, countertops, an
What’s included:
Resolutions: 8K (7680×7680), 4K (4096×4096), 2K (2048×2048), tileable on both axes for large surfaces without visible seams.
Maps: Base Color (sRGB), Roughness, Normal (OpenGL), Height/Displacement 16‑bit, Ambient Occlusion; Metalness not required for stone.
Formats: PNG/TIFF textures and JPG previews; organized ZIP with clear, production‑ready naming.
Scale: 1 tile ≈ 1 m × 1 m; rotate UVs to vary fragment flow and vein direction.
Compatibility: Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, Substance tools, and any PBR renderer.
Use cases:
Archviz feature walls, hotel lobbies, kitchen islands, and statement floors with a dark, luxurious palette.
Game environments and hero props requiring a distinctive breccia marble surface.
Product renders and branding backdrops that benefit from blue‑grey tones and metallic‑like vein contrast.
Technical details:
Seamless tiling verified; normal and height tuned for crisp fragment edges without over‑embossing.
Suggested roughness: polished 0.20–0.400.20–0.40; increase for honed/matte variants.
Non‑albedo maps saved in linear/non‑color space; clean, artifact‑free textures ready for production.
Licensing and notes:
Digital download only; no physical product.
Standard CGTrader commercial use; redistribution of raw maps as standalone is prohibited.
Extras on request: DirectX normal conversion, spec/gloss workflow, additional cropped/aspect variants.
REVIEWS & COMMENTS
accuracy, and usability.
