DESCRIPTION

Highly realistic 3D model of the iconic BIG-Bobby-Car Classic ride-on car.

Originally modeled in 3ds Max and rendered with V-Ray.
OBJ version is provided for compatibility with other packages.

The model is built to real-world scale with cm as units.
Real-world dimensions: approx. 30cm x 58cm x 38cm

All parts are properly named and logically grouped.
Clean, quad-only topology - ready for subdivision. Relevant parts are carefully UV-mapped.
All materials are set up for use within a linear workflow. Model is ready to render, just put it into your scene.

Textures used for the decals:

  • 2K diffuse map
  • 2K opacity map
  • 2K refraction map

Notes:
Scene contains only the model with materials - no cameras, lights etc.
OBJ version is the unsmoothed control mesh with UVs, you have to recreate the materials in your 3D application using the provided maps.

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Bobby-Car bobby car 3D model

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Native file format
MAX2 files
Size: 2.82 MB
V-Ray 2 | 2014
V-Ray 2 | 2011
Exchange formats
OBJ
OBJ<br />File Size: 2.13 MB
STL
Stereolithography<br />File Size: 2.86 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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Model is not 3D printable
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Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
29970 polygons
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/ 37995 vertices
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Unwrapped UVs
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