DESCRIPTION

This is a realistic and detailed 3D model of a street basketball court, designed to scale and optimized for real-time rendering. The model features hand-painted PBR textures created using Blender and Affinity Photo/Designer, ensuring a unique and visually appealing finish. All preview images are made with Eevee render engine, the HDRI images used are not included. The blender scene is setup with a dynamic sky and the Eevee render engine with Raytracing.

Key Features:

  • Textures:
  • Diffuse/Base Color: 4K resolution
  • Metal: 2K resolution
  • Roughness: 4K resolution
  • Normal: 4K resolution
  • Chain Link Fence: Textures in 2K resolution

Game Ready: Fully optimized for real-time rendering, making it ideal for interactive applications such as games or simulations.File Details:

  • Original Blender file included for customization.
  • Additional formats provided: OBJ and USDC for compatibility with various workflows.
  • A folder containing original textures is attached for flexibility in editing or integration.

This model is ready to use as-is or can be customized further in Blender or other compatible software. Perfect for creating immersive urban sports environments in games, animations, or architectural visualizations.

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Street Basketball Court Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 63.3 MB
Renderer: Eevee | 4.5
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 7.91 MB
FBX
Autodesk FBX<br />File Size: 47.4 MB
MAX
Autodesk 3ds Max<br />File Size: 155 MB
OTHER
Other<br />File Size: 4.85 MB
PNG
PNG | 2 files<br />File Size: 310 MB
JPG
JPG | 2 files<br />File Size: 310 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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