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This Snowboard Track slope is inspired by authentic real-world slopes and serene winter landscapes, designed to bring natural winter environments into your projects.
Crafted with meticulous attention to detail, the model uses a PBR (Physically Based Rendering) workflow featuring high-quality 2K to 4K textures, including Base Color, Roughness, Metalness, and Normal maps that deliver lifelike surface detail and dynamic lighting response.
The slope features a challenging 23% gradient, equipped with multiple jumps, ramps, and obstacles, making it perfect for realistic snowboarding simulations, game environments, and VR experiences. The overall footprint is 341 x 307 meters with a total height variation of 42.9 meters. The main track area spans 96 x 25 meters, optimized for gameplay or cinematic use.
Polygon and texel density have been strategically optimized—focusing higher detail near the track to maximize visual quality while maintaining performance.
The scene comprises 36 objects in total, including 20 intricately modeled trees. The full model contains 888,865 vertices, with trees accounting for 787,689 vertices (each finely detailed tree contains approximately 37,500 vertices).
Included are texture files in both PNG and JPG formats, with JPG textures set as default for efficiency and compatibility. The model has been tested in Unreal Engine 5, as well as under Blender’s Eevee and Cycles rendering engines. The Blender file is configured to use Eevee with ray tracing enabled, ensuring photorealistic renders out-of-the-box.
This Snowboard Track slope is perfect for game developers, animators, and visualization artists who need a high-quality, ready-to-use snowboarding environment with realistic materials and optimized performance.
REVIEWS & COMMENTS
accuracy, and usability.
