DESCRIPTION
Realistic Worn Soccer Ball – PBR Textured Football 3D Model

This highly detailed worn soccer ball 3D model is crafted with professional attention to detail, making it an ideal asset for game developers, animators, VFX artists, sports-themed render creators, and product visualizers. Its authentic worn-out appearance adds a natural, lived-in realism to your projects, whether it’s for close-up shots, animations, or interactive applications.

Created in Blender v3.5.1 and rendered with the Cycles engine, the model is optimized for performance without sacrificing detail. Every texture is accurately PBR mapped for true-to-life material response, ensuring your renders look consistent across various lighting setups and engines.

Model Features & Technical Details
  • Photorealistic Design: Built to represent a well-used, authentic football with realistic scuff marks and signs of wear.
  • PBR Ready: Includes Base Color, Roughness, Normal, and Ambient Occlusion texture maps.
  • High Versatility: Suitable for games, cinematics, commercials, VR/AR, and educational projects.
  • Performance Optimized: Clean, low-polygon topology ensures smooth performance in both real-time and offline rendering.
Geometry & Mesh
  • Vertices: 3,002
  • Polygons: 3,000
  • No shading artifacts, clean edge flow, and well-maintained UV seams.
  • Ideal topology for high-quality shading and lighting.
Texture Maps Included
  • Base Color (Albedo)
  • Roughness
  • Normal Map (OpenGL)
  • Ambient Occlusion

All textures are 4K resolution (4096×4096), ensuring crisp details even in extreme close-up renders. Materials are mapped precisely to maintain realism from every viewing angle.

File Formats
  • .blend (original file with all shaders intact)
  • .fbx (universal format for most pipelines)
  • .obj (widely supported)
  • .stl (ready for 3D printing)
Applications
  • Games & Simulations: Sports props for interactive environments.
  • Cinematic & VFX: Realistic ball for high-detail sports sequences.
  • Advertising: Sports product renders for promotional campaigns.
  • Education: Visual aid for sports-related training or presentations.
Why This Model is a Great Choice
  1. True-to-life Surface Detail – Accurately simulates real wear patterns for a believable look.
  2. Fully PBR Workflow – Guaranteed compatibility with modern rendering engines like Unreal, Unity, Cycles, and V-Ray.
  3. Cross-Platform Ready – Formats provided for nearly all major 3D tools.
  4. 4K Quality – Crisp detail that holds up in close-ups.
  5. Performance Friendly – Low-poly yet highly detailed, ideal for games and AR/VR apps.

Download this professional-quality worn soccer ball model today to add unmatched realism and authenticity to your sports-related 3D scenes.

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Realistic Worn Soccer Ball - PBR Textured Game Prop 3D 3D model

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File formats
STL
Stereolithography | 2 files<br />File Size: 43.5 MB
OBJ
OBJ | 3 files<br />File Size: 43.6 MB
BLEND
Blender | 3 files<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />File Size: 45.3 MB
OTHER
Other<br />File Size: 1.06 MB
FBX
Autodesk FBX | 2 files<br />File Size: 43.4 MB
JPG
JPG<br />File Size: 43.2 MB
PNG
PNG<br />File Size: 43.2 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
3600 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 3602 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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