Model
10 subdivision levels included. Each in .obj / .3ds / .fbx formats. (Due to file format incompatibilities .3ds formats aren't supported on lvl 8 and higher subdivisions)
Check the uploaded images for the subdivision level representations.
The base model was created with 3ds max, UV's unwrapped in RoadKill, sculpted in MudBox (mudbox project file included).
If you open up the mudbox project file, you can export one more (highest) subdivision level, which i didnt include. All the maps were created from the lowest subdiv to this level.
Additionally you can create more maps with the use of Xnormal, and the included subdivision levels, to suit your needs.
Textures
All textures are provided in 8K resolution (8192 x 8192 px).
The maps were baked with Xnormal.
Thoose are the following:
All of theese maps are included in .exr / .png / .jpg formats (except the Texture map, which is included in .psd / .png / .jpg)
Keep in mind, that only the .exr format supports HDR. You can use the other file formats, but to achieve maximum quality renders, i suggest using .exr.