Description *
What is the product I am selling
This asset is a typical, but simple seat that can be used for any sports related project, especially if you are creating a small or large scale stadium, using the colour of green. This file only consists of one seat, but can be used with the array modifier with Blender and other programs.
This seat is made of plastic, with steel legs and a hard black, rough plastic base. This seat is based on a stadium seat I found online.
Why did I do this model
This seat is a very small, but a massive part of a project that will be uploaded either later this year or early next as it's quite large and detailed. This project was in part inspired by the WII Tennis Stadium, but it now has formed a character of its own, will not only include the tennis court and seating, but also indoor areas such as a food court and locker rooms downstairs.
Outdoor and sports assets to watch out for later on will include (but maybe not limited to):
Lighting TowerTennis Umpire ChairTennis Players Chair
Indoor assets that will include:
Bar StoolTable/Chair collectionLocker Room Cabinets
Product Description
2 x Blender 4.3 + FilesProcedural Materials (modifiable) andFlat, Baked Image Materials (PNG) [Attached within zip folders]
FBXOBJGLB (Augmented Reality)STL
How the file works
Within the downloadable folder/s, I have included two different blender files. One of these files (Stand_Seating_Procedural) all the textures/materials are included, using a wide variety of procedural nodes. This will mean you can modify any of these nodes, to suit your own preferred taste/style specific to your own project needs. This Blender file will suit any level of experience as the node layout is quite simple and easy to follow.
However, for those who want the ease and comfort of downloading the file without worrying about making changes, all the textures are baked as .png files. This can be found under the Blender File (Stand_Seating_Baked). To use, correctly just download the texture ZIP file, (included within are separate material/texture folders with the names closely matching to the different objects within the blender/other file).