Low poly basketball ball model for games, educational, visualization and other purposes. Made with Maya 7, clean topology, no N-gons, mostly quads and just few triangles. Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included. Rendered with V-ray ver. 1.5 in 3dsMax, render scene included. FBX and OBJ are directly exported from Maya. Faces: 1638 Triangles: 3172 Vertices: 1588 UV mapped on single 2048×2048 pixels texture map and fully textured, unwrapping done with no overlapping. Diffuse (color) and bump map in two formats (.tiff and .jpg) are included in basketball_textures.zip file.