Stingray MKIII Sci Fi Fighter Cockpit

Stingray MKIII Sci Fi Fighter Cockpit Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Triangles: 37.2k Vertices: 22.2k

Cockpit model for the Stingray MKIII spacecraft. Modeled in Maya and Zbrush. High res detailed Vr ready model This package contains; Stingray MKIII Cockpit's models, textures, Substance, Zbrush and Maya files. You can ask and use all these files. You can change colors emmisive and albedo texture files.

Textures both have 4k and 2k provided in TGA format ;

  • Console 4k
  • Controls 4k
  • Glass 4k
  • Hud 2k
  • Inside 4k
  • Outside 4k
  • Screen 2k
  • Seat 4k

UNREAL Engine import instructions;

  • Import all of the files.
  • Uncheck sRGB from RoughnessMetalicOcculusion maps and normal maps.

Marmoset material instrustions;

  • Flip-Y of normal maps.
  • Use Gloss and invert for roughness map
  • Use albedo as alpha for transparency
  • Use G channel for Gloss
  • Use B channel for Metalic
  • Use R channel for Occulusion

-https://www.artstation.com/nemerius -https://www.instagram.com/emre_kocasu/ -https://www.facebook.com/Art-of-Emre-Kocasu-2760382937312516/

Z
z5267a 2022-09-29 07:49:21 UTC
Hi there. The OBJ file is complaining that it wants material file "Sketchfab_Cockpit.mtl". Do you happen to have it? The OBJ version is absolutely unusable without it...
Nemerius
Nemerius 2022-09-29 18:33:18 UTC
you have to create your materials and assign correct textures to it. Or just use FBX
Z
z5267a 2022-09-29 21:09:54 UTC
Creating new materials for this particular OBJ file is literally impossible. The OBJ file you have made for downloading consists of a single object named, "default" with a single material named, "lambert9SG". Any attempt to separate the mesh into its sub-meshes gives me 511 individual objects all named "default". Without unique sub-mesh names I'm completely flying blind as to what textures go with what meshes. As I said, impossible... As for the FBX file, I have tried to open it in 6 different programs including AutoDesk's own FBX converter and two online conversion services. It simply won't load. Now, that doesn't mean there's anything wrong with the file, however 90% of most programs that have FBX support can't load any FBX file made after version 6. So, if you want to use an FBX file, you're going to have to give me one that's version 6 or below. Are you absolutely certain you don't have that Sketchfab_Cockpit.mtl file? It would fix all these problems...
Nemerius
Nemerius 2022-11-27 17:31:56 UTC
I don't have the files anymore. Can you try using blender. Open the fbx files there. Thanks to cgtrader I cant even download my own files.
Item rating
7 1
Z
zombiexp2010 2024-04-19 12:31:34 UTC
Not Recommended
No materials in FBX, need to put each map manually. Also there is no AO, Rough, Metallness maps - need to cut them from R/G/B channels of one file - lot of time and big work I need to do that nobody told me before I bought it. NOT RECOMMEND! My advice for visitors: its much easier to double the price and to buy another cockpit of much better quality and with no such problems...
deunank
deunank 2022-05-25 11:28:33 UTC
Recommended
Great work. Nice textures.
Stingray MKIII Sci Fi Fighter Cockpit
$19.99
 
Royalty Free License 
Stingray MKIII Sci Fi Fighter Cockpit
$19.99
 
Royalty Free License 
Response 67% in 6.0h

3D Model formats

Format limitations
Native
  • Zbrush 1.0 (.ztl, .zbp)144 MBVersion: 1.0Renderer: Default 1.0
Exchange
  • Autodesk FBX (.fbx)1.21 MB
  • OBJ (.obj, .mtl)3.33 MB
  • Autodesk Maya 1.0 (.ma, .mb)66.9 MBVersion: 1.0Renderer: Default 1.0
  • Textures 1.0191 MB

3D Model details

  • Publish date2019-05-20
  • Model ID#1983289
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 37,200
  • Vertices 22,200
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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