
Sci-Fi Modular Interior – Engineering Bay ModuleOverview:This high-tech space station interior module represents an engineering or reactor maintenance bay. Built with a modular structure for seamless integration into larger station environments, this room is suited for heavy-duty machinery, power regulation systems, or core maintenance. The ambiance blends futuristic industrial aesthetics with glowing panels and robust mechanical structures.
Visual Elements & Design Details:Flooring:Perforated metal plating with a dark brushed finish, allowing for drainage, ventilation, and maintenance access. Visible bolts and seam lines suggest replaceable panel sections.
Machinery:
Heavy generator-like units or mechanical arms line both sides of the room. These are equipped with pistons, hydraulic tubing, and articulated joints, likely used for reactor control or cargo processing.
Central mechanical arms and gears suggest automated functions like lifting or energy transmission.
Walls & Angled Surfaces:
Angular sidewalls feature embedded green-glowing panels for status indicators or ambient illumination.
Right wall contains exposed conduit networks—cabling, fluid tubes, and panel boxes—for a complex, realistic utility design.
Lighting:
Neon green and blue ambient lighting panels integrated into the architecture.
Red overhead hazard lights near the door area imply a controlled or dangerous zone.
Subtle under-lighting gives machinery and characters form depth and readability.
Ceiling (Not fully visible):Sloped structures with modular bolts, possibly vented or part of a pressurized bulkhead system.
Doorway:The open end of the room includes a doorway topped with red-lit segments, possibly for lockdown protocols or pressure sealing.
Character Scale Reference:A humanoid mannequin is present, giving accurate scale. Room height and machinery size suggest a 3-4 meter ceiling clearance with machinery large enough to be manned or accessed by a person.
Intended Function (In-World):Engineering bay, reactor room, or power regulation core.
May serve as a maintenance or repair zone for critical systems, like propulsion or life support.
Could also function as a cargo processing module if animated conveyors or crane rigs are added.
Modular Asset Use:Grid-compatible: Snaps to a standardized 1x1 or 2x2 meter system.
Interchangeable walls and floors: Each surface can be swapped for damaged, alternate-lit, or themed versions.
Expandable connectors: Doorways can lead to corridors, labs, or other facility zones.
Sci-Fi Modular Interior Space Station Model – DescriptionOverview: This modular sci-fi space station interior is designed for versatility and seamless connectivity. Ideal for games, simulations, or animations, each module fits within a futuristic, industrial aesthetic with clean yet worn details to show realism and use. The modularity allows users to assemble corridors, control rooms, habitation quarters, labs, and cargo bays in countless configurations.
Core Features:Design Style:Industrial sci-fi with a clean-but-worn look. Brushed steel, matte panels, glowing energy lines, and exposed wiring. Influences from Alien, Mass Effect, and The Expanse.
Materials & Textures:
High-resolution PBR textures (Albedo, Normal, Metallic, Roughness, Emissive)
Metal panels with heat discoloration
Glowing LED strips in white, blue, and amber
Floor grates and rubberized anti-slip textures
Digital panels with flickering UI elements
Modular Components:Corridor Modules
Straight, L-shaped, T-junction, X-junction
Optional pipe networks and overhead cables
Bulkhead doors with sliding animation
Room Modules
Control Room: Central hub with holographic table, terminals, screens
Living Quarters: Bunk beds, lockers, dim ambient lighting
Lab Module: Containment units, consoles, research benches
Cargo Hold: Large floor grates, crates, cargo lifts
Detail Props
Wall-mounted control panels
Emergency lights & sirens
Security cameras, fire suppression nozzles
Data cores, supply crates, maintenance tools
Technical Details:Snap-to-grid modularity: Each piece aligns seamlessly on a 1m or 2m grid
Low to mid-poly meshes, optimized for real-time rendering
LOD (Level of Detail) support for performance
Prefab variations for quick environment assembly
Lighting Design:Built-in emissive lighting for terminals, walls, and doors
Optional flickering/damaged light animations
Red alert mode: switch lighting to emergency red with minimal power strips
Extras:Decal pack for wear & tear, hazard stripes, numbering, and signage
Sound pack (optional): ambient hums, door hisses, terminal beeps
Animated elements: doors, rotating fans, blinking consoles