DESCRIPTION

Step into time and space with this ultra-detailed 3D TARDIS model, inspired by the iconic police box from Doctor Who. Designed with both performance and visual fidelity in mind, this asset is perfect for game developers, digital artists, VR/AR projects, and cinematic renderers alike.

Key Features:

High-Quality PBR Textures – 4K resolution textures including Albedo, Normal, Metallic, Roughness, and AO maps for stunning realism in any lighting setup.

Optimized Topology – Clean quad-based mesh with LODs for real-time applications. Ideal for both low-poly engines and high-end renders.

Formats Included – FBX, OBJ, Maya File

Collision & LODS included

Usage:

Game development (Unity, Unreal Engine)

Film and TV VFX pipelines

VR/AR applications

Collectible renders and fan-made trailers

Whether you're creating an epic sci-fi universe or just want to showcase a legendary time machine in your project, this TARDIS model delivers. Faithfully recreated with a modern 3D workflow, it’s ready to dematerialize into your next scene.

Time is relative. Quality is not. Get the TARDIS now and bring your projects to life across all of time and space.

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Doctor Who TARDIS Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 854 KB
EXR
EXR<br />File Size: 19.9 MB
PNG
PNG | 2 files<br />File Size: 32.7 MB
MA
Autodesk Maya | 2 files<br />File Size: 20.4 MB
FBX
Autodesk FBX | 2 files<br />File Size: 21 MB
MEL
Maya Mel Script<br />File Size: 19.9 MB
Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
3390 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2097 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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