Export - Import SkinCluster 3D model

Skin Info v1.8:

Export and Import skin maps perfectly and so fast, so easy

*How to use: *

  • To export skin maps individually.
  1. Select skinned mesh.
  2. Click (Get info) button.
  3. Click (Browse) button to set the direction.
  4. Uncheck (.JSON or .XML) if you don't need any of them, or leave them to export 2 kinds of skin maps.
  5. Click (Export).
  6. Done
  • To import skin maps individually.
  1. Select mesh.
  2. Click (Import) button to get info file.
  3. Click (Select Influences) button.
  4. Check (.JSON or .XML).
  5. Click (Import skin weights to selected objects).
  6. Done
  • To export all by one click.
  1. Select skinned meshes.
  2. Click (Browse) button to set the direction.
  3. Click (Export all selections) button.
  4. Done
  • To import all by one click.
  1. Select meshes.
  2. Click (Import) button to get any info files.
  3. Click (Auto import skin weights to all selection) button.
  4. Done.

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If you want to test the script before paid.

Or you don't have credit to pay.

Please send me an email with (Script Name), and I will send you a copy

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Best Regards

Khaled Hussein

KhaledGraphic@msn.com

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    Export - Import SkinCluster
    $5.00
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    Products under Royalty Free License can be used without liability to pay any license fees for<br/> multiple lifelong uses, or sales volume of final product after being paid for once. The product<br/> may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
    Response 100% in 24.5h
    3D model formats
    • Maya Mel Script (.mel) (2 files)-Version: 1.7Version: 1.8
    3D model details
    • Publish date2020-04-23
    • Model ID#2384787
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry -
    • Polygons 0
    • Vertices -
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Unknown
    • Plugins used
    Help