Anatomy model of a human spine in 3d. Comes with lumbar, thoracic, cervical vertebraes and sacrum. Two project scenes one with spine vertebrae colored and one without color. Bones rigged in Blender. Use Auto IK in pose mode in Blender for simple inverse kinematic effect. Project is made with Blender 3.6 LTS and rendered using cycles renderer. Scene uses Hdri lighting.
Comes with: fbx, stl, obj, blend files