Skull human

Skull human Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

This is a basic skull sculpted using a real skull cast as reference. I tried to be as accurate as possible and also give as nice of topology as possible. It is fully textured. Included are 4k displacement, normal, diffuse, and cavity maps. The cranium, mandible, bottom teeth, and upper teeth meshes each occupy their own UDIM patch. Also in the maya file there is a VRay material and displacement set-up ready to go. You could also use the low-resolution mesh with the Normal Map to use the asset in a game engine. I am including the Ztool in case you would like to use this as a base to create a more unique skull. Great for short films or anatomy reference!

Item rating
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Skull human
$20.00
 
Royalty Free License 
Skull human
$20.00
 
Royalty Free License 
Response 0% in 48.0h

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb)709 KB
Exchange
  • OBJ (.obj, .mtl)688 KB
  • Autodesk FBX (.fbx)596 KB
  • Zbrush (.ztl, .zbp)396 MB

3D Model details

  • Publish date2019-08-26
  • Model ID#1986396
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 11,819
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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