DESCRIPTION

Tesla Coil

All preview images rendered with Octane Render. Plus a few screenshots of the model in the viewports of Cinema 4D, Substance Painter, and Element 3D. Enviroments and lighting setups are not included, but let me know if you want them.

[Technical Information]

  • Height: 2.5 meters.
  • All geometry is subdivision ready (except for the Lightning Bolt).
    • Polycount at subdiv Lv. 0: 11,336 (Base mesh).
    • Polycount at subdiv Lv. 1: 31,904 (As shown in the wireframes).
    • Polycount at subdiv Lv. 2: 114,176 (As rendered in Octane).
  • Fully unwrapped, non-overlapping UV's.
  • Polygon selections and Vertex Color tags for all sub-parts, so you can easily separate or re-shade specific parts.
  • 8K PBR Textures.
  • Normal maps are OpenGL, invert the green channel to convert to DirectX.

[Files Included]

_TEX - Textures exported from Substance Painter and used for all the files bellow. Textures are 4K 16bit png files (Spec/Gloss PBR). Unpack in the root folder. All files point to these textures by default. Screenshot attached.

_TEX_8K - Textures exported from Substance Painter and used for all the files bellow. Textures are 8K 16bit png files (Spec/Gloss PBR). You dont need to download the 8K textures if you dont need that much detail.

_C4D_Octane - Cinema 4D project file with Octane shaders, using the PBR textures. This is where all the renders come from. Screnshot attached.

_ORBX - Octane Standalone Package with embeded textures. Can be unpacked as an OCS, or imported into any host program running Octane (or Standalone), using the orbx importer.

_SPP - Substance Painter project file. You can edit the PBR textures for all file formats bellow, and even re-export render engine specific versions (Vray, Unreal Engine, Unity, Reddshift, Corona, Arnold, and more). Screnshot attached.

_C4D - Cinema 4D project file with Physical/Standard shaders using the PBR textures exported from Substance Painter. Screnshot attached.

_FBX - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all PBR textures should maintain link.

_OBJ - OBJ/MTL exported from Cinema 4D. Three versions: subdiv Lv. 0 / 1 / 2. All PBR textures still applicable.

_E3D - Ready to use in Video Copilot's Element 3D, plus an After Effects project file with the model already loaded. Using the OBJ at subdiv Lv. 2, and the PBR textures. Swap the OBJ for any of the other subdivision versions to adjust polygonal detail (right click, replace model). You may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the OBJ/Texture pack. Screnshot attached.

_MAX - 3ds Max project file with default shaders, using the PBR textures. May need adjustments.

Extra formats with embeded textures at various resolutions (Metal/Rough PBR): .dae (Collada), .usdz (Pixar/Apple AR), .gltf/.glb (Khronos Group).

All files are zipped.

If you have any questions or requests, dont hesitate to get in touch. Also please consider leaving a like or a comment discussing the model. Im eager to know what you think about my models, so i can find ways to improve.

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renderee
rendereeCommunity member
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good job
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Tesla Coil Low-poly 3D model

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Native file format
C4D2 files
Size: 911 KB
Octane 4 | R19
Default Physical | R19
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 9.22 MB
FBX
Autodesk FBX<br />File Size: 491 KB
MAX
Autodesk 3ds Max<br />Version: 2017<br />File Size: 785 KB
GLTF
glTF<br />File Size: 8.61 MB
OTHER
Other | 2 files<br />File Size: 58.9 KB
DAE
Collada<br />File Size: 25.6 MB
JPG
JPG | 2 files<br />File Size: 31.4 MB
PNG
PNG | 5 files<br />File Size: 798 MB
ABC
Alembic<br />File Size: 453 KB
ORBX
Octane Render<br />Version: 4<br />File Size: 114 MB
STL
Stereolithography<br />File Size: 15.8 MB
SPP
Substance Painter<br />Version: 2019.3.1<br />File Size: 106 MB
3DS
3D Studio<br />File Size: 808 KB
USDZ
USDZ<br />File Size: 5.79 MB
TEXTURES
Textures | 2 files<br />Version: 8K<br />File Size: 758 MB
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FBX
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No unsupported objects
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Geometry
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No faceted geometry
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- Metalness
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Power of 2 texture sizes
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Assigned materials
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No UV overlaps
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UV unwrapped model
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Provided by designer
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
11336 polygons
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/ 12885 vertices
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Unwrapped UVs
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