Retopologized and unwrapped Easy to edit and re-texturize Six file formats included 3ds Max 2013 (native) 3DS OBJ FBX DAE DXF
-This model is accurately sized to match the real object. -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed. -All textures and materials are tailored and applied for high quality render results. -Model have fully unwrapped UVs. -No extra plugins are needed for this model.
Polygonal Quads only Polygons: 17 226 Vertices: 17 228
High resolution texture included (.png) Base Color (8192 x 8192) Normal (8192 x 8192) Roughness (8192 x 8192) AO (8192 x 8192) Real world scale skull (X: 16.37 cm Y: 17.23 cm Z: 41.83 cm)
Ready to render as preview All preview images are rendered with V-Ray 2.30
Production Info Photogrammetry software create textured 3D meshes from a set of images automatically. However, to improve texture quality, a selection of images used for 3D reconstruction has been mapped separately and then edited and merged in photo editing software.
Images used for 3D reconstruction of the skull: 894 Images used for texturing: 518
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