DESCRIPTION

This is a 3d scanned model of a Midsize beach rock from our Beach rocks collection. Perfect for decorating any outdoor scene in high quality renders or next gen games.

--TOPOLOGY-- This model was created using a hi resolution 3d scanning process (Photogrammetry) and has been retopologized to a quads and tris only mesh making it lower poly and easy to modify. Poly Count is 9463 Vert vount is 9579.

--MATERIALS & UVS-- All UVs are 100% non Overlapping. Main max file has a V-Ray Material. Model comes with 4 alternate texture sets. All materials are created from Substance file so are consinstent and physically accurate across all engines. Additional texture downloads are available for PBR, Unity URP and Unreal engine material sets, meaning this can be used for consistant renders across any engine. All Basecolor maps are 8K and all secondary maps are 4K, all images are in.png format.

--SCENE-- Model is in real world scale and centred at zero, check renders for physical example against a figure of 180cm. Cameras & lights are on their own hidden layer. All objects logically named and on correct layers with Xforms reset. You will receive exactly what you see above Including all cameras lights etc.

Originally created in 3ds max 2019 with Multiple additional formats available including OBJ & FBX

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Beach Rock Low-poly 3D model

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Native file format
MAX
Size: 46.5 MB
Renderer: V-Ray | 6 | 2019
Exchange formats
OBJ
OBJ<br />File Size: 1.31 MB
FBX
Autodesk FBX<br />File Size: 624 KB
TEXTURES
Textures | 4 files<br />File Size: 209 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
9463 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 9579 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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