Package contains one game-ready potted plant which is saved in three formats. First one is standard FBX file, second OBJ and third is Unity package so you can simply import it into game engine. Preview images were rendered in setup imitating game engine, so results are quite similar to those which you may achieve in game.
Inside package you will find two variants of plant model. One is marked as doublesided where leaves are duplicated with flipped normals so you do not have to create custom material with backface culling turned off. Note that doublesided version has more vertices.
Pot is made of brown plastic and is standing on wooden stand. Inside pot there is layer of soil and plant's roots. Two types of leaves were used to create dark green foliage part.
Textures folder contains color, normal and roughness but also ambient occlusion texture so you can easly set up your material in game engine. There is also black and white alpha factor texture which can be used as input to custom material. Metallic texture is not provided and should be set to 0. Texture size is 2048x2048. Feel free to scale these down.