
speeedblender
great model
You will get:
Plants species:
Bushes (16 variations)
Combine and mix it to get more interesting meshes.
The wind is made by vertex painting in the Foliage shader. Change Wind settings in Material Instance.
Use BaseColor Tint and Gradient for different colors.
All plants have SSS masks.
All plants have lightmaps.
*Unreal Engine Features: *
Number of Unique Meshes: 108Cllision: (Yes, for big meshes with trunk)LODs: (Yes, generated) LOD0 - LOD1 - LOD2 - LOD3 (NO Billboards)Check Polycount on screenshots
Number of Materials and Material Instances: 1 and 26Number of Textures: 9Texture Resolutions:
*UVs: *