Dead Rotten Tree
Includes 3 LODs:
Dead_tree_5kP 5,259 polys (mostly quads) 5,308 vertices
Dead_tree_4kT 4,179 polys - tris 2,129 vertices
Dead_tree_2kT 2,085 polys - tris 1,069 vertices
maps: Dead_tree_diffuse.tga (unlit) Dead_tree_diffuse_02.tga Dead_tree_roughness.tga Dead_tree_glossiness.tga Dead_tree_reflection.tga Dead_tree_occlusion.tga Dead_tree_cavity.tga Dead_tree_5kP_displacement.tga
per LOD normal maps: Dead_tree_2kT_normals.tga Dead_tree_4kT_normals.tga Dead_tree_5kP_normals.tga
All of the textures are 8192x8192px
Formats:
.max2016 .max2013 .obj .fbx